Rule 1: if time travel is possible someone already did it, and it wasn’t you.
Rule 2: you can never go home again, once a jump occurs the “future” you came from becomes a probability cloud again.
Rule 3: you don’t know nothing about time travel until you’ve done it.
Rule 4: the fractor is the time traveler, the fractor survives paradoxes, because the FRACTOR is cursed.
Rule 5: you can’t travel through time. What you CAN DO is dilate the NOW such that the trailing edge (the past) extends into the past, while the leading edge (the future) always remains fixed. You dilate the present, extending the trailing edge to max (assume 50 years), you will create “Mandela Effects” and deja vu, and other anomalies, consciousness might be preserved, but in physical terms the world you left is now erased, like lopping off a branch of a tree. And while outcomes MIGHT turn out the same, you will never know, another BRO will be banging your WIFE … but she looks like you. You can travel in the dilated NOW, and this explains super position, and the “cat is dead or alive” paradox, and other problems in quantum mechanics: the unresolved NOW.
Rule 6: TO GO BACKWARDS IN TIME you use inverse holographic projection to distribute anti-photons (negative energy) throughout a 3D body in order to change it’s STATE vis-a-vis the dilated present. And like a lead brick sinking into wet concrete, your ship will drift to the edge of the NOW, and you turn off the time drive and the FUTURE is now reset to the WHEN you are at. For forward travel, which is simpler if not as controversial, you can fix [x,y,z] vector while only changing (t) by doing the same with ordinary photons, calibrated to electron field energy levels.